EXPERIENCE
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      Laboral and educational background
  
   
      
      SENIOR SOFTWARE ENGINEER, April 2025 - Present
      
      Red Hat
      Working on the GNOME desktop stack with focus on graphics and login components. Contributing to core projects including gnome-shell, mutter, and gdm.
     
      
      GRAPHICS SOFTWARE ENGINEER, November 2021 - March 2025
      
      SUSE
      Collaborating in open source projects like FreeRDP and GNOME. Maintainer of graphics stack packages. Working with the Wayland ecosystem.
     
      
      JUNIOR RESEARCHER, November 2020 - January 2021
      
      Multimodal Simulation Lab (MSLab)
      Generation of an interactive scene simulating clay. Implementation using Unity with C# and HLSL. Virtual Reality using LeapMotion and STRATOS Explore.
     
      
      MSc IN COMPUTER GRAPHICS, VIRTUAL REALITY AND GAMES, September 2019 - March 2021
      
      Universidad Rey Juan Carlos (URJC)
      A very demanding master’s degree that has allowed me to delve into the field of computer graphics learning advanced rendering, comptuer vision, shaders, physical simulations, GPU programming, virtual reality, games, animations, etc. It has been a great experience that has allowed me to specialize more in what I like.
     
      
      EDITON & MOUNTING, September 2018 - January 2019
      
      Audiovisual Study (TAU), Universidad de Valencia
      Developing a docuseries. Using Adobe Premiere Pro for mounting the series. Design of simple animations and color edition.
     
      
      DEGREE IN MULTIMEDIA ENGINEERING, September 2014 - June 2019
      
      School of Engineering (ETSE), Universidad de Valencia
      This degree provided a multidisciplinary approach where I was trained both as a computer engineer and as an audiovisual technician. Great impact on the knowledge of advanced programming but also learning about procedural animations, apps design, SQL, web development or GPU programming among others.