POSTS

Graphical Remote Login on GNOME

It’s been a long time since my last post. Since I joined SUSE, I’ve been quite busy and learning a lot of stuff. But here I am again, and I will share the w...

Interactive simulation of virtual clay

I was developing this project working as an external researcher at Multimodal Simulation Lab (MSLab) with Miguel Ángel Otady and Héctor Barreiro.

Maya and Blender interpolation tool

During the advanced animation subject in my degree, I implemented a Blender tool applying what we were learning. First of all, knowing what keyframes were, ...

Spaceship arcade game: Space Beer

This game was made working in a 4 people team during my MSc. The team was very diverse with different skills and levels of experience. This made the develop...

Offline raytracing

This work was made in the advanced rendering subject in my MSc. We used Nori framework which is an educational framework that helps students understand ho...

Face morphing using Delaunay triangulation

We can morph a source image to a target image smoothly as a linear interpolation between the pixel colours of both images, obtaining intermediate images. Ho...