Interactive simulation of virtual clay
I was developing this project working as an external researcher at Multimodal Simulation Lab (MSLab) with Miguel Ángel Otady and Héctor Barreiro.
I was developing this project working as an external researcher at Multimodal Simulation Lab (MSLab) with Miguel Ángel Otady and Héctor Barreiro.
This game was made working in a 4 people team during my MSc. The team was very diverse with different skills and levels of experience. This made the develop...
This is one of the first games I made using Unity. It was developed while I was studying in college.
During the advanced animation subject in my degree, I implemented a Blender tool applying what we were learning. First of all, knowing what keyframes were, ...
I did these works while I was studying the MSc in Computer Graphics, Virtual Reality and Games in the Advanced Animation subject. It made me understand the ...
We can morph a source image to a target image smoothly as a linear interpolation between the pixel colours of both images, obtaining intermediate images. Ho...
We can morph a source image to a target image smoothly as a linear interpolation between the pixel colours of both images, obtaining intermediate images. Ho...
We can morph a source image to a target image smoothly as a linear interpolation between the pixel colours of both images, obtaining intermediate images. Ho...
This is one of the first games I made using Unity. It was developed while I was studying in college.
This work was made in the advanced rendering subject in my MSc. We used Nori framework which is an educational framework that helps students understand ho...
This work was made in the advanced rendering subject in my MSc. We used Nori framework which is an educational framework that helps students understand ho...
This game was made working in a 4 people team during my MSc. The team was very diverse with different skills and levels of experience. This made the develop...
This game was made working in a 4 people team during my MSc. The team was very diverse with different skills and levels of experience. This made the develop...
During the advanced animation subject in my degree, I implemented a Blender tool applying what we were learning. First of all, knowing what keyframes were, ...
During the advanced animation subject in my degree, I implemented a Blender tool applying what we were learning. First of all, knowing what keyframes were, ...
I was developing this project working as an external researcher at Multimodal Simulation Lab (MSLab) with Miguel Ángel Otady and Héctor Barreiro.
I was developing this project working as an external researcher at Multimodal Simulation Lab (MSLab) with Miguel Ángel Otady and Héctor Barreiro.
It’s been a long time since my last post. Since I joined SUSE, I’ve been quite busy and learning a lot of stuff. But here I am again, and I will share the w...
It’s been a long time since my last post. Since I joined SUSE, I’ve been quite busy and learning a lot of stuff. But here I am again, and I will share the w...
It’s been a long time since my last post. Since I joined SUSE, I’ve been quite busy and learning a lot of stuff. But here I am again, and I will share the w...